Editing Mod Testing Guidelines

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#* Update our [[Mod status]] wiki page (see instructions in next section) with information about the issue.
#* Update our [[Mod status]] wiki page (see instructions in next section) with information about the issue.


=== Adding a mod to our Mod Compatibility pages ===
=== Adding a mod to our Wiki page ===


If you want to add a mod to our [[Mod Compatibility]] wiki page or one of its topical sub-pages, please make sure that you have the following information ready:
If you want to add a mod to our Mod Compatibility Wiki page, please make sure that you have the following information ready:
* Mod name
* Mod name
* Mod version
* Mod version
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* Additional comments
* Additional comments


If you tested a mod which had been tested before, feel free to delete now-outdated information and replace it with your current testing results. If you have re-tested an already working mod, add a comment about the first known version the mod has worked with (e.g., "This mod has already been successfully tested on OpenMW 0.ab.0 by XYZ.").
If you tested a mod which had been tested before, feel free to delete now outdated information and replace it with your current one. If you have re-tested an already working mod, add a comment about the first known version the mod has worked with (e.g., "This mod has already been successfully tested on OpenMW 0.ab.0 by XYZ.").
 
=== Less formal playtesting ===
 
If you've encountered issues (or, for that matter, perfect mod behavior) under less stringent conditions that those outlined here:
* Issues can be added to the more extensive but less rigorous list at [[User:Darklocq/Mod testing notes]].  If you can't replicate the problem in a "pure" testing environment as outlined above, then the mod {{em|should not}} (yet?) be listed on the main Mod Compatibility pages as not working – the problem you've encountered is rather likely to be a conflict between mods, not a conflict between OpenMW and that one mod.
* If you have a heavily modded game and a mod works perfectly in it, after extensive playtesting, this mod {{em|should}} be added to the main Mod Compatibility pages as working.  If a mod works no matter what excessive things you've been doing to your game, then it will work in a nearly vanilla test installation, too.


[[Category:Modding]]
[[Category:Modding]]
[[Category:Mod compatibility]]
[[Category:Mod compatibility]]
[[Category:Testing]]
[[Category:Testing]]

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