Editing Mod Testing Guidelines

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== Introduction ==
== Introduction ==


OpenMW was designed to run "The Elder Scrolls III: Morrowind", a classic RPG which comes with its own editor and pretty decent modding capabilities. OpenMW has set one of its main goals to provide support for every mod that was created in a clean way and makes no use of third-party software or libraries. In order to achieve this goal, our engine has to be tested and the vanilla game is not the best test place because, nowadays, it rarely hits the limits of our engine. A better way to discover bugs is to use a modded setup and extensively test every feature of every mod you have installed. This also has the advantage that scripting errors or plain methodical errors of these mods are revealed which gives mod authors the possibility to improve their own work.
OpenMW was designed to run "The Elder Scrolls III: Morrowind", a classic RPG which comes with its own editor and pretty decent modding capabilities. OpenMW has set one of its main goals to provide support for every mod that was created in a clean way and makes no use of third-party software or libraries. In order to achieve this goal, our engine has to be tested -- and the vanilla game is not the best test place because, nowadays, it rarely hits the limits of our engine. A better way to discover bugs is to use a modded setup and extensively test every feature of every mod you have installed. This also has the advantage that scripting errors or plain methodical errors of these mods are revealed which gives mod authors the possibility to improve their own work.


The goal of this article is to provide some basic information about how to properly test a Morrowind mod in OpenMW with regards to compatibility.
The goal of this article is to provide some basic information about how to properly test a Morrowind mod in OpenMW -- with regards to compatibility.


== OpenMW setup ==
== OpenMW setup ==
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* Is there already a ticket on the OpenMW bug tracker?
* Is there already a ticket on the OpenMW bug tracker?


If you are experienced with Morrowind modding, you may also open the mod in OpenMW-CS and see whether you can find the error source and maybe even provide a workaround or a fix for it.
If you are experienced with Morrowind modding, you may also open the mod in OpenMW-CS and see whether you can find the error source -- and maybe even provide a workaround or a fix for it.


Depending on the outcome of your research, you have several options:
Depending on the outcome of your research, you have several options:

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